3D Technical Animator

Project Ava is a new indie IP published by 11bit studios, co-developed between Chibig (creators of Deiland and Summer in Mara) and Inverge (creators of Effie). We’re looking for a Technical Animator to join our small team and bring to life the characters that inhabit our worlds. We are considering on-site working options as well as full-time remote candidates.

What our Technical Animators do

  • Work with the team leads to establish the animation aesthetic for the game.
  • Create rigs for characters, creatures and props.
  • Invent, build and implement ingame animations of compelling characters and creatures that are incredibly satisfying to play and exciting to watch.
  • Work with the player controller, animation blend trees and node-based animation editors to achieve the perfect balance between animation fidelity and gameplay responsiveness.
  • Help to implement, maintain, and debug animation systems and iteratively improve animation pipelines and tools.
  • Work with producers to maintain good documentation and achievable milestones.
  • Play the game regularly and continually identify opportunities to improve animation quality.

Who we are looking for

  • Solid gameplay animation and implementation skills.
  • Solid rigging and skinning skills.
  • Practical knowledge and experience using animation packages (Blender) and core UE4 animation features.
  • A self-motivated and organized individual who works well when left on his/her own.
  • Experience with prototype/quick iteration environments.
  • Ability to work well through iterations and incoming feedback.
  • Passionate about playing and making video games.

How to apply?

Send us your resume/cv and portfolio (must have for art openings) through our contact email. Remember to specify in the subject the opening you are applying for.