OUR STORY

We met in college. We used to participate in video game creation contests in 48h (A.K.A. gamejams), and we were really good at it. After finishing our studies, we decided to join forces so we could continue doing what we were passionate about, and what we excelled at: developing videogames. And we called it Inverge Studios.

So in 2016 our entrepreneurial journey began. We started in the mobile world, because we could prototype entertaining mechanics quickly and release polished games in a short time. Thus, by the end of 2017 we had already published four games for iOS and Android:

At the beginning of 2018 we took the leap. We decided to develop a video game for PlayStation 4, which was possible thanks to a partnership with PlayStation Spain and Lanzadera. We had no idea how we were going to do it, but we would do it. After moving from the mobile world to consoles, and from Unity to Unreal Engine, many of our hardware and software limitations disappeared. We were free to do whatever we wanted… and we did.

In June 2019, after a year and a half of development, our first game was released on PlayStation 4: Effie. A 3D platformer game with very friendly and eye-catching graphics that did not leave players indifferent. Thanks to this success, we were able to release the game later on Steam, Xbox One and Nintendo Switch. We even released physical editions of the game! On PS4 with Limited Run Games and on Nintendo Switch with Meridiem Games.

In July 2019 we started the development of Creatures of Ava together with Chibig, a renowned video game studio, and in March 2020 we teamed up with 11 bit studios to make it even bigger…. and more meaningful.

After some years of hard work, Ava is now a reality. We’re in the final phase of the development, and we’re giving our best to deliver a truly deep story. Our hearts are the engine of this project.

We are happy with what we have achieved so far, and excited about what lies ahead….

Inverge Connect 2022 Torres Serrano

OUR TEAM

Pablo Martínez

Pablo Martínez

CEO & Game Designer
Anna Fabrés

Anna Fabrés

Producer, VFX, Programmer & 3D Artist
JavierGerona

Javier Gerona

Marketing, UI Designer & Programmer
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Ana Martínez

3D Artist & Programmer
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Jorge Quesada

CTO
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Vicente Quesada

Level Designer
Raúl González

Raúl González

Technical Animator
Sefa Suárez

Sefa Suárez

Gameplay Animator
Jaime Vas

Jaime Vas

Environment Artist
AdrianGarcia

Adrián García

Environment Artist
Adan Guzman

Adán Guzmán

Gameplay Animator
Adrián Berenguer

Adrián Berenguer

Music Composer
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Leo

Security